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Kütle Atölyesi
A design application I develop for drawing and editing architectural elements, furniture and spaces in three dimensions. It brings modelling, finishes and presentation into one project.
Purpose
Kütle Atölyesi is a design application in which I develop architectural ideas through editable three-dimensional elements. Building components, spaces, furniture and materials are considered within the same project. The work examines both the formation of geometry and the way it is understood from different viewpoints.
Applications
The application is developed for three-dimensional studies of architectural elements, furniture and spatial arrangements. It focuses on discussing measured design decisions through a model and communicating them through different views.
Workflow
A model is developed with lines, surfaces and solid elements. Position, orientation, scale and grouping are adjusted before material, view and camera decisions are used to examine its visual character. Modelling and presentation preparation form parts of the same design discussion.
Areas of work
- Line, surface and solid modelling tools
- Move, rotate, scale and group operations
- Material, view and camera editing
- Drawing exchange, model saving and presentation preparation
Outputs
Editable models, model saving, drawing exchange and presentation preparation are within the development scope. Different views bring model geometry and material decisions into the same review.
Images and work examples
Images explaining the subject of the work, alongside dated program tests where available. Each caption identifies the nature of the image.

Development status
Modelling tools and file-format support continue to develop. Support varies by project and format. The actual application screenshot shows the Hasan Artan Kadıköy apartment building model on 11 October 2026.
Access and introduction
Please contact me for a presentation and information on use.
Explore the original model in 3D
Hasan Artan · Kadıköy apartment model. The original geometry and materials are preserved. The model loads only when you start exploring.

